[When Digivolving] Unsuspend up to 2 Digimon and/or Tamers. Then, gain 1 memory for each of your opponent's unsuspended Digimon and Tamers. [End of Your Turn] (Once Per Turn) For every 2 unsuspended Digimon and/or Tamers your opponent has in play, trash 1 card from the top card of your opponent's security stack.